Releases
Version 0.1.0
Version 0.1.1
- Added Flee driving subprocessor
- Reworked Follower driving subprocessor
- Fix crash when reordering driving subprocessors in list
Version 0.1.2
- Added Wander driving subprocessor
- Grouped all propulsion driving subprocessors into a master Propulsion
- Merged Kinematic/Kinetic particle movements into Simple Particle movement
Version 0.2.0
- Added Mass Actor representation
Version 0.3.0
- Added Spatial hash space partition
- Added boid size criteria to follow/flee driving subprocessors
Version 0.3.1
- Added Spatial hash LitMin/BigMax search algorithm
- Added project settings
- Added default boid config space partition
- Added per spawner & spawn config space partition override
Version 0.4.0
- Allow respawning into existing group
- Chaos physics integration allowing traces
- Improved Blueprint API on Spawner and new Subsystem
- Added max delta time setting in project settings
- Added “Is instant” to impulse forces to make it a velocity change vs. an acceleration