Releases

Version 0.1.0

  • First ALPHA release

Version 0.1.1

  • Added Flee driving subprocessor
  • Reworked Follower driving subprocessor
  • Fix crash when reordering driving subprocessors in list

Version 0.1.2

  • Added Wander driving subprocessor
  • Grouped all propulsion driving subprocessors into a master Propulsion
  • Merged Kinematic/Kinetic particle movements into Simple Particle movement

Version 0.2.0

  • Added Mass Actor representation

Version 0.3.0

  • Added Spatial hash space partition
  • Added boid size criteria to follow/flee driving subprocessors

Version 0.3.1

  • Added Spatial hash LitMin/BigMax search algorithm
  • Added project settings
  • Added default boid config space partition
  • Added per spawner & spawn config space partition override

Version 0.4.0

  • Allow respawning into existing group
  • Chaos physics integration allowing traces
  • Improved Blueprint API on Spawner and new Subsystem
  • Added max delta time setting in project settings
  • Added “Is instant” to impulse forces to make it a velocity change vs. an acceleration

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Demo and documentation last updated for version 0.4.0